I would probably suggest reading it before watching the series, if you were so inclined - it's very good indeed, but strongly aimed at the readers of the book. One of my very favourite novels after THHGTTG itself. _Good Omens_ definitely is, though, and for me, it remains hilarious after 31 years. Most of the books aren't really comedies, as such. Expect it to take under two hours to play through.)įair enough. (link is to a “play in the browser” version of the game, but a Google search will link to a downloadable version if you prefer that. Or for folks entirely new to modern interactive fiction but who are interested in dipping their toes in, I’d perhaps recommend they try Photopia as a good first game it’s super newbie-friendly and has very few puzzles, while still telling a compelling story. Still to this day probably the only IF game which has its challenges contained almost entirely in a regular conversation, rather than in using objects on other objects. And it was notably more cruel, in terms of minor mistakes early on not being telegraphed as mistakes, but making victory impossible much, much later in the game.įor folks with an interest, I second the recommendation of Galatea as a fascinating example and especially as a technical feat in terms of its flexible conversation systems. Maybe not quite as brain-bending as something like Suspended (which had you simultaneously controlling a half dozen different characters each with different senses and abilities while also solving puzzles all under a tight time limit it actually came with a paper map and character tokens to help you remember where everybody was), but I’d certainly put H2G2 right up there with Starcross (sold as ‘Expert’ difficulty) in terms of its brutal puzzles. The thing that still baffles me is that Infocom released H2G2 as a “Standard” difficulty game, akin to Planetfall, when I’d argue that it’s one of their most difficult games. It shows up high in interactive fiction rankings, but I suspect it's largely because some people are massive fans of the books. The Hitchhiker's Guide to the Galaxy is one of my favorite books, but one of my least favorite games. My personal favorite is Galatea, which is itself an unusual game (only one location, many endings), and my "junk food" text game would be Leather Goddesses of Phobos. If you're interested in interactive fiction, you have 37 years of games to play since HHGTTG came out in 1984, and there are plenty of classics in there. If you are tempted to use a walkthrough to beat the game, just go reread the book instead. I do remember getting past the puzzle when you arrive on the Vogon ship. I can't remember if I finished the game or not. Douglas Adams's humor (or humour) survives the translation to video game format very well but there's very little else about the game that is enjoyable, unless you are a masochist. you need to lose, restart, and try again. It's not just lateral thinking that you need in order to get through the game. The game takes inaccessibility as a badge of honor, or perhaps a badge of honour. "New gamers may not see the appeal" is an understatement. I remember in high school after an argument about games, my friend handed me a disk labeled "good text-based game" with this game on it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |